Game Projects
Go to each project's page for more detailed info and screenshots.

Highest Horse!
2D platform fighter for ITSC 4230
A game I worked on ​for one of my courses; as lead programmer and co-designer, I came up with a unique gameplay loop that re-used as much code as possible, to focus on delivering a polished game.
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Designed Core Combat
Implemented Data Structures for Horse Stacking
Designed and Programmed Fighting Game AI
Designed levels

Cy-Scraper
2D Cyberpunk Metroidvania for ITSC 4230
My first project for ITSC 4230, as producer, I focused on maximizing time spent iterating. I also contributed heavily to programming and design, to ensure the important features stood out in quality.
Organized Kanban Boards, Design Documentation, and Weekly Scrum Meetings
Managed Gitflow and Github
Responsible for Level Design
Designed and Programmed Varied Enemy AI