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Highest Horse!

ITSC 4230 – Project 2

Play the World’s First Competitive Horse-Stacking Sport! Highest Horse is a 2D Platform fighting game where you joust opponents and stack horses! 

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Compete against 3 different AI opponents in the Royal High Horse Championship! Use the gold you earn to upgrade your horses, lance, and sprint! Then, stack the most amount of horses by the time limit to win, and claim the title of "Highest Horse in the land"!

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Visit at: https://pineapplepizza.itch.io/highest-horse

Beat the competition, and become the Highest Horse!

Highest Horse!: Bio

Download Highest Horse!

Highest Horse!: Files

Lead Programmer/ Co-Designer

Feb 2020 - May 2020

  • Designed Core Combat

  • Implemented Data Structures for Horse Stacking

  • Designed and Programmed Fighting Game AI

  • Designed levels

To build on previous platformer code, I designed the core multiplayer combat to be a uniquely different gameplay loop, with only a few new features to develop. My first fighting game AI, I designed the enemy AI to use different aggressive and defensive strategies according to game states. I also balanced the combat and designed the levels. I also used object inheritance with data structures in Gamemaker to create the game's stacking mechanics.

Highest Horse!: CV
Main Menu
Player Platforming Code
Level 1 Layout
Screenshot 1
Object Inheritance Tree
Level 2 Layout
Screenshot 2
Store Layout
AI State Machine Script
Level 3 Layout
Screenshot 3
Sample AI State Script
Store Screenshot
Secret Unlock
Highest Horse!: Gallery

©2020 by Dakota-Lynn Zhong | Game Design Student. Proudly created with Wix.com

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