
Highest Horse!
ITSC 4230 – Project 2
Play the World’s First Competitive Horse-Stacking Sport! Highest Horse is a 2D Platform fighting game where you joust opponents and stack horses!
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Compete against 3 different AI opponents in the Royal High Horse Championship! Use the gold you earn to upgrade your horses, lance, and sprint! Then, stack the most amount of horses by the time limit to win, and claim the title of "Highest Horse in the land"!
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Visit at: https://pineapplepizza.itch.io/highest-horse
Beat the competition, and become the Highest Horse!
Lead Programmer/ Co-Designer
Feb 2020 - May 2020
Designed Core Combat
Implemented Data Structures for Horse Stacking
Designed and Programmed Fighting Game AI
Designed levels
To build on previous platformer code, I designed the core multiplayer combat to be a uniquely different gameplay loop, with only a few new features to develop. My first fighting game AI, I designed the enemy AI to use different aggressive and defensive strategies according to game states. I also balanced the combat and designed the levels. I also used object inheritance with data structures in Gamemaker to create the game's stacking mechanics.
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